Showcase

rtcStats reduces WebRTC debugging from hours to minutes. But don't take our word for it.

We analyze real-world WebRTC implementations from production services across the industry - from video conferencing to cloud gaming to AI voice agents. Each entry below is a real session loaded into rtcStats, showing exactly what our analysis surfaces.

21 showcase items found

ChatGPT

ChatGPT with VoiceAI

May 2026

What we bumped into: - Audio only; video negotiated but inactive - 2 peer connections (one unused) - Slow DTLS establishment - No STUN/TURN; ICE-TCP fallback - Opus at 32kbps outgoing, 64kbps incoming
Zoom

Zoom via WebRTC; 1:1 video call

May 2026

What we bumped into: - 4 peer connections - 20+ transceivers - 30fps screen sharing - SDP munging msid attribute
Google Meet

Google Meet; 1:1 video with screen sharing

May 2026

What we bumped into: - Separate PC for screen sharing - Sub-millisecond DTLS connection time - VP9 webcam; VP8 screen share - Data channel per message
D-ID

D-ID digital human

Apr 2026

What we bumped into: - LiveKit - 2-way video - Simulcast - Excessive renegotiations
Proton

Proton Meet; 2 way video

Apr 2026

What we bumped into: - LiveKit - Single peer connection - Custom simulcast config
Jitsi

Jitsi Meet; 3 way video

Apr 2026

What we bumped into: - Jitsi - P2P4121 - AV1
LiveKit

LiveKit Meet demo; 3 way video

Apr 2026

What we bumped into: - LiveKit - Single peer connection - Inefficient simulcast encoding - Stereo audio
xAI Grok

LiveKit + xAI: Grok Voice Agent

Mar 2026

What we bumped into: - LiveKit - Use of DTX - No incoming audio - Stereo audio
ElevenLabs

ElevenLabs Conversational AI with WebRTC

Mar 2026

What we bumped into: - Remote TURN server - Misconfigured TURN - Stereo audio
HeyGen

HeyGen LiveAvatar

Mar 2026

What we bumped into: - LiveKit - 2 incoming audio channels
Simli

Simli video avatar

Mar 2026

What we bumped into: - Daily - Two peer connections - Unused video stream - Stereo audio
UneeQ

UneeQ digital humans

Mar 2026

What we bumped into: - Unreal Engine Pixel Streaming - Outgoing audio over WebSocket - High audio bitrate - High video resolution
LiveKit + LemonSlice

LiveKit + LemonSlice Voice AI demo

Feb 2026

What we bumped into: - LiveKit - Uncommon video resolution - Low video bitrate - Stereo audio - SDP munging, moving things around
Substack

Substack Live Video

Feb 2026

What we bumped into: - Inefficient simulcast encoding - LiveKit - Long DTLS handshake - Buggy webrtc-internals collection
Xbox Cloud Gaming

Microsoft Xbox Cloud Gaming (xCloud)

Feb 2026

What we bumped into: - High ICE connection time - Variable incoming audio bitrate - Stereo audio - No video FEC - SDP video codecs preference order
DuckDuckGo

Duck.ai voice AI by DuckDuckGo

Feb 2026

What we bumped into: - Forced TURN relay - OpenAI voice service - High RTT - Exposed internal IP address - Variable bitrate on incoming audio
NVIDIA

NVIDIA GeForce NOW Cloud Gaming

Feb 2026

What we bumped into: - 1080@60fps using AV1 - Use of FEC on video - Stereo audio - High audio bitrate
Netflix

Netflix Cloud Gaming

Feb 2026

What we bumped into: - Use of FEC on video - Stereo audio - Short DTLS connection time - IPv6 use
Tavus AI

Tavus AI Santa Demo

Dec 2025

What we bumped into: - Audio+Video AI conversational avatar - Daily, Pipecat, Twilio - Simulcast used on a human-to-bot call
ElevenLabs

ElevenLabs Santa demo

Dec 2025

What we bumped into: - Audio only AI conversational avatar - Pion, Twilio - No TURN servers - Slow DTLS connection time - High target audio bitrate
Tencent + Cartesia

Tencent+Cartesia Santa Demo

Dec 2025

What we bumped into: - Audio conversational avatar - Redundancy in iceServers with not TLS - Outbound negotiated video streams - Acoustic echo cancellation disabled